TESDA is now offering a Game Programming NCIII course that teaches the designing and application of object-oriented programming language for in-game applications.
The course’s curriculum is divided into three categories which are composed of basic, common, and core competencies for gaming development.
The course has a duration of 800 hours for the core units and an additional of 300 hours for the supervised-industry training.
Graduates under the program may be employed as a Game Programmer, Technical Game Designer, Game Tester, Tools Programmer, and Game Play Scripter on various game development studios.
To qualify and enroll in the course, applicants should be:
- At least in high school or holds a high school diploma.
- Must have finished a TESDA NC-II course.
- With Skill Functions which will be validated by an entrance exam to be administered by the training institution using a tool devised by the Technical Experts Panel (TEP) and participants of the National Validation of this Training Regulation.
- Knowledge of at least one (1) programming language is a preference but not required
- Has the capacity to communicate in both oral and written forms.
- Physically able to manipulate a mouse, track-ball, electronic pen, etc.
- Must know video/computer games on any platform.
Note: Some training centers might include specific requirements such as job experience.
For more details about the course and the accredited training centers, you may visit the TESDA website.
source: TESDA
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Source: Yugatech
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